Written
by Stephen Tontoni
Scheduling
your model build will suck the fun out of it
You suppose so? Well, let me
explain what I think that scheduling is, and you decide. The question assumes
that scheduling means that you will set up dates at which your various modeling
tasks must be done – a deadline. That’s simply not so; it just sets the dates
at which the various modeling tasks can be done. In fact, until you attach
dates to the tasks, you’re simply organizing the tasks and nothing more.
In order to show examples of
what this process looks like, I’ll show the process of a 1/48 Italeri Fiat Cr42
build. Based on my schedule beginning on
March 16, the part of the process where I fit the sequence of tasks to my
schedule, I could complete the
project around March 23. That’s all that it is; it would be possible to complete by then. (without
going nuts with every free moment). There will be links to each step of this
process that you can check out.
Three
aspects to this organization
The first part is
consolidating tasks that really go together; call that the build sequence. In this
process, you study the instruction sheet and put things in a more logical order
than it, thus limiting redundancy as much as possible. Sketching out and
organizing the build sequence usually takes about an hour at the coffee shop
and is a process that I enjoy. An example of that organization is airbrushing.
Multiple parts of a model may be shot the same color; why not do all of it the
same time? I simply go through the instruction sheet and list all the parts
that need to be shot that and can be done at the same time. This helps you
avoid replicating steps – a major time saver. That doesn’t cause the build to
be any less fun, does it? Or do you enjoy cleaning your airbrush that much?
There have been many times that I’ve thought that I airbrushed this or that,
only to discover that something was skipped, causing everything else come to a
screeching halt. That could delay a modeling session that you were really
looking forward to doing. That’s frustrating. This will also help avoiding
errors; I sometimes will start cementing wing halves together only to realize
that I’d not drilled necessary holes for stuff that needed to be attached.
Ouch. I see no fun suckage in organizing the build. This process alone will
make your build more efficient and less frustrating, and is a powerful tool all
by itself. You don’t even need to do any planning beyond this and still
increase your efficiency significantly.
I call the next part the build
timeline; what you do then is take the build sequence and divide
it into what can be done during each modeling session. There’s really no
difference to this and the build sequence other than establishing the number of
steps to complete the build. The completion of each step (crossing it out a you
go along) gives you a real sense of accomplishment. If you do skip something,
you may need to push it into your next session. Maybe you didn’t dull-cote the
interior and aren’t able to insert it into the fuselage until that’s done, or
something like that. A task that takes 10 minutes could delay the project for a
day. Again, I don’t see putting together logical steps like that sucking the
fun out of the hobby. If you stop just there, you’ve not done a thing to feel
rushed or to make the build more like a chore than a hobby; it’s still more or
less an extension of the instruction sheet.
Actual Scheduling is the third part
of the process. It’s where you take the timeline, and put the steps onto your
calendar or planner. With that, you will establish an estimate of when the
model could be done. Is it a deadline?
No. It is just what you make of it. If you feel that you must follow that
schedule, then it maybe it is a deadline. I don’t; as far as I’m concerned,
putting the steps on my calendar just helps me set aside some modeling time.
I don’t see a single thing wrong with setting aside time on my calendar. I
frequently do that, and just as frequently deviate from it. The schedule itself
is yours to use however you like; if it feels like a deadline, don’t use it.
It’s just not a big deal. ASIDE: I have put social/personal stuff on my
calendar for years, and it’s just as important to me as work stuff is. Balance
between work and personal is pretty important to me.
Let’s
summarize the phases:
Sequence –
organization of build tasks
Timeline – dividing logical tasks together in
modeling sessions
Schedule – setting aside modeling time for those
sessions.
Looking at this in those
terms, I don’t feel that the fun is sucked out of model building at all.
However, if you establish a strict deadline of the build, it can feel like a
job. Maybe that would suck the fun
out of it. It’s every modeler’s choice to put a deadline on their building. I
don’t; I just organize and make sure I actually put aside time in my planner to
go to the shop. I do this pretty consistently, build more frequently, feel less
frustration at errors, and complete more models than I had been. Other modelers
say I’m a speedy builder, but I’m not; I’m just organized.
What's your style?
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